ArcadeLoom

ArcadeLoom — Playcraft Studio

Playcraft, Iterated: Build sessions that feel alive from first tap

ArcadeLoom mixes rapid prototypes, HUD-style clarity, and social ladders so creators ship playable ideas fast. Launch jams, tune loops, and surface moments that invite replay and sharing.

  • Live telemetry
  • Low-bandwidth play
  • Export SDK
ArcadeLoom hero montage: handheld prototype, HUD badges, and jam leaderboard

Modular loops

Composable systems let you assemble mechanics like tiles, crates, and timed events. Tweak pacing with visible knobs and instant preview.

  • HUD badges and progress lanes
  • Microinteraction palette
  • Leaderboards & snapshots

Mobile-first visuals

Masked frames, diagonal seams, and neon-pulse accents keep art readable on small screens while adding arcade flair.

Feature preview: HUD badges and mobile UI mockups

How it works

  1. Sketch mechanics, attach visual tokens and HUD cues.
  2. Host a private jam or open beta; collect short telemetry traces.
  3. Use leaderboard snapshots to tune reward timing and cadence.

Voices from jams

"We shipped a playable loop in a single evening and had players on leaderboards the next day. The HUD badges gave clear goals without heavy onboarding." — Maya R., indie designer
"ArcadeLoom made our weekend jam feel polished. Sharing snapshots sparked three collab sessions within hours." — Team PixelForge

Ready to prototype a playable idea?

Join a jam or import a demo. Use HUD badges, leaderboards, and snapshots to iterate in public with confidence.

2.4k+
Jams hosted
18s
Average prototype loop
320k
Snapshots shared

Contact the team

Send a note about a jam, collaboration, or SDK question. We read every message.